3D Animation Market
Market overview
The worldwide 3D
Animation Market is projected to
achieve a market share of a CAGR of 11.43% during the forecast period of 2030.
Usually, 3D animation is the effective procedure for creating and developing
moving images where advanced technologies have been involved.
In the past few years, the
global market has changed a lot because of the growing improvement in the media
and entertainment sectors. The increasing adoption of visual effect technology
among various entertainments and movies sector and the involvement of GPS and
navigation technologies are growing the global market demand in the review
period.
However, the global 3D
Animation Market might get affected in the forecast period due to the
software privacy and high cost of maintenance.
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Market segmentation
The global 3D
animation market has been classified into different sections such as
end-use, components, and deployment. The global market has been divided into
hardware, software, and service based on the components segment. Of these, the
software segment has anticipated generating nearly 50% of the market share,
which also include plug-ins, packaged software solutions, software development
kits. On the other hand, the hardware segment is projected to hold a high
market share for the year 2020 due to the increasing medical forensics and
technological advancement across the world. Further, the services segment has
witnessed rapid growth in the training and education sector.
The worldwide market has
been categorized into architecture, media and entertainment, manufacturing,
education & academics, healthcare, government, life sciences, and many
others in terms of the end-user segment. Of these, the media and entertainment
segment is estimated to create 35% of the market share in 2020 due to the high
growth rate of games, commercial content, VFX in movies, and others. Moreover,
significant growth has been witnessed in the education and academic segments
due to the rapid development of software programs, e-learning, and
training.
On the basis of deployment
segment, the current 3D animation market has been classified
into cloud-based and on-premise. Among all, the on-premise segment is expected
to hold nearly 60% of the market share for the year 2020 due to the cost-saving
opportunities, offering efficient data security, and managing data. Moreover,
high growth has been witnessed in the cloud-based segment in the forecast
timeframe due to the rising adoption of cloud technologies among various
organizations and animation developers.
Regional analysis
The 3D animation
market is segmented into different regions such as South America,
North America, the Middle East, Africa, Europe, and others. Due to the rapid
adoption of mobile applications, visualization, and 3D gaming, these regions
are growing.
Out of the entire region,
the North American market was generated a market share of 42.1 % and valued at
USD 49917 billion and is further estimated to acquire the market growth of
13.6% during the research period.
Moreover, the Asia- Pacific
market is projected to hold the highest market growth by estimated to hold 32%
of market share and USD 3799 million of market value over the review
period.
Industry news
In 2019, a collaborative
agreement was signed between NVIDIA Corporation and Autodesk companies. This
partnership has proposed to enable users to edit the 3D animation 6K videos
with the easy and effective method by using a laptop.
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